Zombie teddy survival project, was a simple yet effective prototype/exploration project to gauge if adding leap motion controller support to say, in this example a first-person shooter was worth the effort.
Conclusion the accuracy of the leap motion accompanied by no haptic feedback, just made it feel strange and not something I as a gamer would particularly prefer over say a mouse/keyboard or controller.
Technical Highlights
- Convert pre-existing top-down shooter game to the first-person shooter modifying pre-existing assets to work with new controller (leap motion) for example ensuring bullets spawn locations are now relative to the leap motion controller.
- Added leap motion gesture support – when the user does a gun gesture and pretends to shoot, mimicking the recoil of a gun, the guns within the game shoot, also using hand tracking to point the guns in the right direction.