LeapTanks

LeapTanks

During some downtime, I decided to repurpose the Unity Tanks game to work with the Leap Motion controller, changing the third-person controls to utilize hand motions. This project allowed players to steer and shoot the tank using their hands, creating a unique and engaging control scheme.

Development and Implementation

  • Platform and Tools:
    • Developed using Unity and integrated the Leap Motion SDK to track hand movements.
  • Control Scheme:
    • Steering and Movement: Repurposed the third-person controls to allow players to steer the tank using hand motions detected by the Leap Motion controller.
    • Shooting Mechanism: Implemented hand gestures for shooting the tank’s weapon, providing an intuitive and immersive gameplay experience.
  • Challenges and Solutions:
    • Maneuvering the Tank: One interesting challenge was figuring out how to maneuver the tank using hand gestures. This involved mapping specific hand movements to corresponding tank actions, such as turning, accelerating, and firing.
    • Gesture Recognition: Developed and fine-tuned gesture recognition to ensure accurate and responsive controls.

Learning and Outcome

This project highlighted the potential of using Leap Motion for innovative control schemes in gaming. It was fascinating to explore how hand gestures could be used to steer and shoot, providing a more immersive and interactive experience.

You can see the Leap Motion Tanks game in action here.

Description