Resume
8 Years of Experience
Education
2017-2018
UdacityVR Nanodegree Program
Understanding the core principles of VR development and design, learning to turn creative ideas into high-performance VR applications.
2012-2015
The University of SalfordComputer Video Games Science
Grade: First ClassGrade: First Class
As the lead developer for a team of students working on second and final-year projects, I was responsible for independently and collaboratively developing various Unity projects for mobile, PC, and console. My expertise in 2D/3D, single and online multiplayer game development allowed me to make meaningful contributions to the team's projects.
In addition to my development work, I also completed a first-class dissertation focused on optimizing Unity applications. This experience deepened my understanding of Unity and its inner workings, enabling me to create high-performance, engaging games.
Overall, my time as a lead developer for student projects allowed me to hone my skills in Unity development and collaborate effectively within a team environment.
Programming for Artists and Designers, Games Design Planning, Tools Programming, Engine Programming, Creative Artefact production planning, Creative Portfolio Development (Website), Practice-Based Dissertation (Optimisation).
2009-20111
Hyde Clarendon CollegeInformation Technology
Grade: Triple Grade Distinction Distinction DistinctionGrade: Triple Grade Distinction Distinction Distinction
Activities and societies: Hoody project, footballActivities and societies: Hoody project, football
Communication and employability skills for I.T, computer systems, information systems, IT systems analysis and design, principles of software design and development, event driven programming, advanced database skills, advanced spreadsheet skills, communication technologies, client side customisation of web pages, data analysis and design, developing computer games, human computer interaction, website production and management, installing and upgrading software and digital graphics and computers.
Experience
2019 - 2023
Unity TechnologiesSenior Developer Support Engineer
• Troubleshoot technical issues related to Unity's Services SDKs and the Unity Engine, providing effective solutions to clients and stakeholders.
• Maintain and develop custom features for an internal app that tests the integration between multiple Unity services for example testing authentication with IAP for platforms such as Android and IOS
• Developing custom scripts to automate tasks and streamline workflows using Node.js, Javascript and Bash scripting
• Write internal and external documentation to provide technical guidance
• Liaise with external partners to coordinate solutions for mutual clients
• Train staff across the company on how to use Unity's tools and services
• Maintain and develop custom features for an internal app that tests the integration between multiple Unity services for example testing authentication with IAP for platforms such as Android and IOS
• Developing custom scripts to automate tasks and streamline workflows using Node.js, Javascript and Bash scripting
• Write internal and external documentation to provide technical guidance
• Liaise with external partners to coordinate solutions for mutual clients
• Train staff across the company on how to use Unity's tools and services
2018 - 2020
UdacityProject Mentor & Reviewer
• Reviewed student code and Unity project submissions for compliance with program specifications.
• Provided actionable feedback to students to enhance their understanding and proficiency in VR development.
• Interacted with students through Udacity's online platform to answer queries and offer guidance on VR development best practices.
• Collaborated with Udacity's team of project reviewers to maintain grading consistency and feedback quality for all students.
• Provided actionable feedback to students to enhance their understanding and proficiency in VR development.
• Interacted with students through Udacity's online platform to answer queries and offer guidance on VR development best practices.
• Collaborated with Udacity's team of project reviewers to maintain grading consistency and feedback quality for all students.
2015 - 2019
MatmiGame Developer
• Partnered with a top cinema chain to create a synchronised, interactive experience using audio watermarking technology, cinema screens and a mobile app.
• Lead Developer for award-winning diaries app; built drawing tools, character builder, UI, native photo functions, and cross-device data persistence..
• Collaborated with theme park to refresh a pre-existing game with a galactic theme; incorporated diverse environments and pioneered AR integration to scan and depict a virtual portal within the theme park.
• Lead Developer for a single-player/PvP world mobile game; constructed word algorithms on a scalable GameSparks server, and spearheaded the comprehensive design of gameplay, UI, 2D animations, and system architecture..
• Collaborated with clients, designers, developers, and key stakeholders during app development, identified issues, provided solutions, and ensured timely task completion.
• Lead Developer for award-winning diaries app; built drawing tools, character builder, UI, native photo functions, and cross-device data persistence..
• Collaborated with theme park to refresh a pre-existing game with a galactic theme; incorporated diverse environments and pioneered AR integration to scan and depict a virtual portal within the theme park.
• Lead Developer for a single-player/PvP world mobile game; constructed word algorithms on a scalable GameSparks server, and spearheaded the comprehensive design of gameplay, UI, 2D animations, and system architecture..
• Collaborated with clients, designers, developers, and key stakeholders during app development, identified issues, provided solutions, and ensured timely task completion.
Certificates
Design Skills
UI/UX Design
95%
Print Design
75%
Graphic Design
85%
Logo Design
90%
Coding Skills
HTML / CSS
100%
PHP
90%
JavaScript
90%
Smaty / Twig
85%